shaman
version sixteen: when life takes over
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Shop for Items

If you see an item which is in stock and which you would like to purchase, you can buy it on the updates board provided you have enough doubloons. To search by category, click the category below. To search by name of item, type the name or part of the name into the search bar.

Categories:
Character Edits/Additions Familiars Baby Generator Edits Genetics Shop Post Enhancers Magical Pets Gifts


Character Edits/Additions

Item
Description
Cost
Points to Bank
Allows you to transfer a chosen amount of character points to your bank. Cost is 4$ per +1 point.
4$
Database Glitch
Allows you to change the name, sex, eye colour, hair colour, skin colour or wing appearance of your fairy or familiar (eye/hair/skin colour must be natural).
150$
Point Bundle
Assigns a random number of points to your character.
200$
Gene Removal
Remove a gene (including carrier genes) from a character.
500$
Randomise Power
Turns a power you already have into another random one worth up to 2,000$. Can be used for characters' powers or powers in bank.
500$
Randomise Trait
Turns a trait you already have into another random one worth up to 2,000$. Can be used for characters' traits or traits in bank.
500$
Copper
Assigns a random power, familiar or defect removal to your character (like a coin, but no choice what you get from it).
600$
Age Adjuster
Reset your character's age to any age you choose. Please note that speed-aging your character is completely free.
1,000$
Gene Edit
Edit a character's gene to one of an equivalent or lower value. Can be applied to carrier genes.
1,000$
Repressible Wing Potion
Drink to give your character the ability to repress their wings at will.
1,000$
Choice of 5 Power
Generates 5 random powers, of which you choose 1 to give to 1 character. You must provide the name of the character you're applying this item to before you can see the results. If a power is generated that your character already has, you can ask for a reroll of that power.
1,200$
Choice of 5 Trait
Generates 5 random trait, of which you choose 1 to give to 1 character. You must provide the name of the character you're applying this item to before you can see the results. If a power is generated that your character already has, you can ask for a reroll of that trait.
1,200$
Random Power
Generates a random power for you to give to 1 character or bank. This item can be "opened to bank", meaning you can see the result before you apply it to a character.
1,200$
Random Trait
Generates a random trait for you to give to 1 character or bank. This item can be "opened to bank", meaning you can see the result before you apply it to a character.
1,200$
Romance Character
Apply to your character to receive a special prize/edit to aid your character in their romantic aims. Please provide the name of your character's SO or will-be SO when using this item for a specific match. You must provide the name of the character you're applying this item to before you can see the result.
1,200$
Bottled Death Glitter
Allows you to resurrect one character from the dead. Only 3 can be purchased by one player per real life year.
1,300$
Anti-Wing Potion
Drink to stifle the growth of wings and/or cause existing wings to permanently drop off a character. Developed on Earth as a means of getting characters to look more like deities.
1,500$
Disorder Removal
Removes a physical or neuro difference or a genetic disorder from a character. You only need to purchase this for differences/disorders which cannot be removed naturally (e.g. autism, cerebral palsy). No purchase necessary for removal of neurodifferences which can be treated or cured through professional help (e.g. phobia, anxiety).
1,500$
Send to Bank
Allows you to transfer a power, trait or coin from a character in the database to your bank.
1,800$
Ren Reset
Resets level VIII-X characters back to VII: 1000 points. You can opt to keep the same ren or have a new one generated, and then you will need to complete a new ren quest. Upon completion, you will be given a different level branch to the one your character previously had.
2,500$
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Familiars

Item
Description
Cost
Randomise Familiar
Turns a familiar you already have into a different, randomised species.
100$
Restore Familiar Size
Restores your familiar to a natural size.
150$
Familiar Formatter
Changes the form of an existing familiar into your choice of an ordinary familiar form.
300$
Ordinary Familiar
Grants your character a familiar in the form of any ordinary animal (i.e. any animal which exists naturally on Earth).
650$
Recolour Familiar
Allows you to choose unnatural colours and/or markings for your familiar.
800$
AquaAir Familiar
Allows a water-familiar, e.g. a fish or a whale, to levitate through the air and breathe.
1,200$
Forever Baby Familiar
Eternal Youth for familiars; keeps a familiar at a younger life stage.
1,200$
Mystery Familiar
Generates a random familiar which has a 50% chance of being mythical, extinct or unique in some way.
1,500$
Shrink Familiar
Causes your familiar to shrink to an unnaturally small size of your choice (pocket lion, anyone?).
2,000$
Rideable Familiar
Alters familiar size/strength to make them an appropriate for your character to ride, like a horse. For example, you could grow a bunny or a mouse to the size of a pony with this item.
2,500$
Gene-Spliced Familiar
Looks like the Intergalactic Illuminati got hold of your familiar! Mix the genes of any two ordinary earth animals to create a new species.
4,000$
Extinct Familiar
Grants your character a familiar in the form of an extinct animal.
7,000$
Shamanimal Familiar
Grants your character a familiar in the form of a shamanimal. Shamanimal familiars have no associated powers of their own.
7,000$
Mythical Familiar
Grants your character a familiar in the form of a mythical animal. Mythical familiars have no associated powers of their own (so if you get a dragon familiar it can't breathe fire unless you buy it a Familiar Voucher, for example).
10,000$
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Baby Generator Edits

Item
Description
Cost
Powerless Guarantee
Guarantees that your baby will have no powers at all.
50$
Traitless Guarantee
Guarantees that your baby will have no physical traits at all.
50$
Appearance Picker
Allows you to choose the eye, skin or hair colour of your child (natural colours only). Purchase multiple pickers to choose the colour of multiple features.
100$
XX Chromosome
Guarantees a live female child. Does not guarantee that there won't be multiples of a different gender, though!
100$
XY Chromosome
Guarantees a live male child. Does not guarantee that there won't be multiples of a different gender, though!
100$
Born With Familiar
Use when breeding to generate a random familiar for your baby. Please give familiar names when requesting baby stats. Can be applied at the check stage.
300$
Mild Difference Blocker
Blocks the chance of inheriting mild differences/disabilities. Mild differences are small, ignorable alterations or genetic quirks, such as sectoral heterochromia (different coloured eyes). These wouldn't necessarily affect the way you write your character.
300$
Moderate Difference Blocker
Blocks the chance of inheriting moderate differences/disabilities. Moderate differences are differences and disabilities which will have an impact on how you play your character, such as blindness or muteness, but won't affect the character's life expectancy.
300$
Severe Difference Blocker
Blocks the chance of inheriting severe disabilities. These are severe or debilitating disabilities which can affect character life expectancy, e.g. cystic fibrosis or down syndrome.
300$
Single Baby
Guarantees no multiples when breeding.
500$
Add Baby
Use this when breeding to add an additional baby to the pregnancy. Using one will guarantee twins, two will guarantee triplets, etc. Can be used at the check stage after you have viewed stats.
600$
Unnatural Pregnancy
Enables you to get a single character pregnant with an "unknown" parent, or enables you to breed two characters who wouldn't otherwise be able to conceive (e.g. same-sex couples). When using this item on a pair of characters, you can choose which character in the pair becomes pregnant.
800$
Power Guarantee
Guarantees a random power for the baby. Maximum 3 can be used on one baby.
1,200$
Trait Guarantee
Guarantees a random trait for the baby. Maximum 3 can be used on one baby.
1,200$
Designer Baby
When breeding, the Haven generators will be run twice and you will be given two options. Choose your favourite, or pay an additional 500$ to keep both. Can be applied at the check stage if you want to see an alternative option.
1,500$
Orphan Child
Creates a baby with two NPC parents, who will be listed as "Unknown" in the database. An orphan story is provided.
1,500$
Litter
If your character has shapeshifting or animal mimicry, they can have a litter of animal babies (e.g. wolf shifting, fairy character can give birth to wolf cubs). You can then choose to "upgrade" the offspring to shapeshifting fairies for 1,000$ per baby. Cost is 2,000$ +1,000$ per upgrade.
2,000$
Illuminati Abduction
Will cause your character (male or female) to be abducted by the Intergalactic Illuminati and impregnated with a gene-spliced baby. The other parent will be a different species and will be listed as "Unknown".
6,000$
Baby Coupon
Can be traded to obtain a "special" baby when breeding. The "special" baby may be born with an exceptional power or amount of powers, or be unique in some other way.
8,500$
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Genetics Shop

Item
Description
Cost
+Carrier for (power/trait worth up to 2k)
Character does not possess the ability, but there is a chance of it passing to offspring. Cost is 50% the cost of any power or trait (ignore item price listed).
0$
+Carrier for ACTN3 deficiency
Character does not possess the difference, but there is a chance of it passing to offspring. Can be applied to newly joined characters for free.
100$
+Carrier for central heterochromia
Character does not possess the difference, but there is a chance of it passing to offspring. Can be applied to newly joined characters for free.
100$
+Carrier for complete heterochromia
Character does not possess the difference, but there is a chance of it passing to offspring. Can be applied to newly joined characters for free.
100$
+Carrier for high caffeine metabolism
Character does not possess the difference, but there is a chance of it passing to offspring. Can be applied to newly joined characters for free.
100$
+Carrier for low caffeine metabolism
Character does not possess the difference, but there is a chance of it passing to offspring. Can be applied to newly joined characters for free.
100$
+Carrier for sectoral heterochromia
Character does not possess the difference, but there is a chance of it passing to offspring. Can be applied to newly joined characters for free.
100$
+Carrier for TAS2R38 AVI
Character does not possess the difference, but there is a chance of it passing to offspring. Can be applied to newly joined characters for free.
100$
ACTN3 deficiency
Slower muscle tensing/flexing. Can be applied to newly joined characters for free.
150$
Central heterochromia
The central zone of the iris is a different colour to the outer zone. Can be applied to newly joined characters for free.
150$
Complete heterochromia
Two different coloured eyes. Can be applied to newly joined characters for free.
150$
High caffeine metabolism
Effects of caffeine wear off quickly. Can be applied to newly joined characters for free.
150$
Low caffeine metabolism
Effects of caffeine wear off slowly. Can be applied to newly joined characters for free.
150$
Sectoral heterochromia
One part/patch of the iris is a different colour from its remainder. Can be applied to newly joined characters for free.
150$
TAS2R38 AVI
Below-average tasting abilities. Can be applied to newly joined characters for free.
150$
+Carrier for Albinism
Character does not possess the difference, but there is a chance of it passing to offspring. Can be applied to newly joined characters for free.
200$
+Carrier for Piebaldism
Character does not possess the difference, but there is a chance of it passing to offspring. Can be applied to newly joined characters for free.
300$
Albinism
Reduced or no melanin, causing very light colouring and eyesight. Can be applied to newly joined characters for free.
300$
+Carrier for monochromacy
Character does not possess the difference, but there is a chance of it passing to offspring. Can be applied to newly joined characters for free.
400$
+Carrier for TAS2R38 PAV
Character does not possess the ability, but there is a chance of it passing to offspring. Can be applied to newly joined characters for free.
400$
Piebaldism
Absence of melanin-forming cells in areas of the skin or hair, causing light patches. Can be applied to newly joined characters for free.
400$
+Carrier for Short Sleeper Gene
Character does not possess the ability, but there is a chance of it passing to offspring. Can be applied to newly joined characters for free.
600$
+Carrier for Sports Gene
Character does not possess the ability, but there is a chance of it passing to offspring. Can be applied to newly joined characters for free.
600$
+Carrier for tetrachromacy
Character does not possess the difference, but there is a chance of it passing to offspring. Can be applied to newly joined characters for free.
600$
Monochromacy
2-3 cones in the retina are non-functional, meaning the character cannot see in colour and vision is reduced to blacks, whites and greys. Can be applied to newly joined characters for free.
600$
TAS2R38 PAV
Tastes food more intensely. Can be applied to newly joined characters for free.
600$
+Carrier for LRP5 'super gene'
Character does not possess the ability, but there is a chance of it passing to offspring. Can be applied to newly joined characters for free.
800$
Short-Sleeper Gene
Able to feel energised on just 4 hours sleep a night. an be applied to newly joined characters for free.
800$
Sports Gene
Able to produce alpha-actinin-3, supporting sprinting or weight-lifting. Can be applied to newly joined characters for free.
800$
Tetrachromacy
Four types of cone cells in the retina instead of the standard three, allowing the character to see colours others cannot. Can be applied to newly joined characters for free.
800$
+Twin gene
Increases likelihood of having DZ twins or triplets. Can be applied to newly joined characters for free.
1,000$
LRP5 'super gene'
Extremely dense bones which are very difficult to break. Can be applied to newly joined characters for free.
1,000$
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Post Enhancers

Item
Description
Cost
Esther's Tags
Tags placed on the children whose souls are owned by Esther-May. This is a free item.
0$
Healing Lotion
Rub over external wounds to close them. Will not help with internal wounds. 10 uses.
5$
Imitation Divine Pendant
A cheap copy of a deity's Divine Pendant. Has no magic. Worn by believers to identify themselves as a follower of a particular deity. Upon purchase, please specify which deity's pendant you would like a copy of.
10$
Truth Serum
Person you wish to hear the truth from must drink. Effects wear off after 24 hours. 1 use only.
15$
Electrogum
Activated by a combination of saliva and oxygen. Chew, then spit at an item or enemy to give it/them a mild electric charge. 5 per pack, 1 use each.
20$
Imitation Staff of the Dead
A non-magical object which resembles the Guide of the Dead's staff (currently in scythe form).
25$
Telepotion
Drink for a one-off teleport out of anywhere. Overrides magical restrictions, even divinity. 1 use only.
25$
Instant Darkness Powder
Throw to invoke instant darkness. No light source (including divinity) can penetrate. Effects wear off after 10 minutes.
40$
Magic Map
A blank piece of paper most of the time, it will draw a map which will lead you to your heart's desire.
50$
Immortal Water
Drink to return to full health. Can be used on otherwise incurable diseased/fatal wounds. 1 use only.
100$
Basilisk Venom
Drink to induce a slow-acting poison with the power to override magic. Warning: cannot be stopped by any magic, including healing/divinity. Can be stopped with purifying water. Takes 24 hours to kill. 1 use only.
200$
Divine Virus
Divine character must drink or become submerged in to have their divinity temporarily knocked out. Effects wear off after about 20 minutes.
200$
Dream-Walker Totem
Carved from the lacewood tree, these totems can take many forms, but are always small enough to be held in one hand. They are often utilized in rituals to allow the user to project their soul into the dimension of dreams, where they may encounter other characters, even in other worlds. Cannot be used tactically, as the results of the totem are random. 1 use only.
200$
Hop Loop
Enables 1 journey off-planet to another world. Two are required for a return journey.
200$
Prayer Ring
Guarantee that the deity of your choice will hear your prayer by wearing a prayer ring. The jewel is a different colour according to which deity you pick (Mallos: yellow; Allianah: red; Tsi: brown; Zed: turquoise; Rhaegar: white; Aura: silver-blue; Charlton: medium-blue; Gwythr: dark blue; Khasekhemwy: orange; Lorraine: purple).
200$
Purifying Water
Drink to rid the body of poisons. The only substance which will save a person who has taken basilisk venom. 1 use only.
200$
Sex Swap Potion
Switches a character's biological sex for a 24 hour period. 1 use only.
300$
Skeleton Keys
Can be used to unlock any lock.
300$
Food Bag
Produces an unlimited supply of basic food.
500$
Lorraine's Suitcase
A handy travel-sized suitcase. If you open it up, place it on the floor and step into it, it will automatically dress you in any clothes you desire or require
500$
Magic Arrow Quiver
Automatically restocks with normal arrows.
500$
Magic Carpet
First-class travel with the magic carpet. Can be used in the place of a flying familiar on flight explorations.
500$
Poppins Bag
Your character could squish an elephant in there and still sling it over their shoulder, light as a feather!
500$
Water Carrier
Produces an unlimited supply of water.
500$
Hawkeye's Arrow Quiver
From 'The Avengers', an arrow quiver containing arrows with a variety of uses. Some catch fire, some become grappling hooks, some explode... and more! Does not magically restock in battle but can be restocked in the next thread without needing to re-purchase.
1,000$
Magic Shepherd's Staff
Gives the user information about the location and wellbeing of their pets.
1,000$
Riptide Sword
From 'Percy Jackson', a pen which becomes a sword when the cap is removed. Touch the cap to the tip of the sword to return it to pen form. If the sword/pen is ever lost, it returns to the owner's pocket after a few minutes.
1,000$
Deluminator
A special cigarette lighter which can extract, store and restore light. From 'Harry Potter'.
1,200$
Invisibility Cloak
From 'Harry Potter', wearing this cloak will turn you invisible. All of you must be under the cloak for you to become completely invisible!
1,500$
Shadow Amulet
Wearing this amulet will not turn you invisible, but it will mean other characters won't notice you until you communicate with them or until you're pointed out to them.
1,500$
Dragonskin Armour
Bullet-proof armour ideal not only for defence, but also mobility and agility. Can also help deflect some magical attacks.
1,800$
Celestia Diaries
The Celestia Diaries are a pair of diaries. When you write in one, your words will appear magically in the other. An excellent way to keep in touch over long distances! Price includes one pair of diaries which you can then split between characters. From 'Equestria Girls'.
2,000$
Confinement Paint
This magical paint can be applied to any item used to confine people or animals: rope, handcuffs, cages, a cell, etc. It has one use but the effects are permanent. An item painted with Confinement Paint will block all magical attempts to exit the confinement, e.g. you will be unable to teleport out.
2,000$
Lieutenant of Death ID
This ID can take any form you like (jewellery, photocard, tattoo etc) and identifies that your character is a Lieutenant of Death. Providing your character has their ID on them, they can transport dying souls to the Realm Between Realms, where the soul will be picked up by a dead Lieutenant and brought over the rest of the way to the Realm of the Dead.
2,000$
Spy Bug
A voice-activated robot resembling a bug with cameras inserted, can be used to gather intelligence. From 'Spy Kids 2'.
2,000$
Two-Way Mirror
From 'Harry Potter', works like a modern phone. Two people in different places can use the mirror to communicate with each other by saying the other's name into it. Cost is per pair.
2,000$
Alicorn Amulet
This pendant enhances existing magical abilities, but at the cost of corrupting the user. The longer the amulet is worn, the nastier and more vicious the user becomes. From 'My Little Pony'.
4,000$
Wand
An object which can take any shape which is used to enhance a character's pre-existing magic to make it stronger and more accurate.
5,000$
Potion Master's Kit
Everything you need to be able to create an unlimited supply of magic-resistant poisons, antidotes, love potions, luck potions, polyjuice potions and truth serums.
6,000$
Divine Distorter
The Divine Distorter is a small item which can take multiple forms. Often it appears as jewellery, but it may also be a handheld device or other trinket. The Divine Distorter emits a vibe which is repellent to original fairies and second-generation deities (i.e. the children of two original fairies), causing them discomfort and disorientation. Its effects can also be felt on a lesser scale by demigods.
10,000$
Antigod Weapon
Invented by Gwythr and utilised by the Alliance V15, Antigod Weapons are infused with a super strong form of Divine Virus. They can kill and seriously injure divine beings. Wounds/scars inflicted by Antigod Weapons cannot be healed with magic. You choose the form of the weapon.
20,000$
Blue Butterfly
The Blue Butterfly is a necklace with a diamond of legendary size embedded into the heart of it. It has no magical properties, but ownership of one marks you as among the wealthiest people in Shaman, and wearing it may grant you access to elite spaces. It will also make you a target for thieves, so watch out.
100,000$
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Magical Pets

Item
Description
Cost
Domesticated Pet
Any ordinary domestic animal found on Earth, e.g. horse, cat, dog, etc. Domesticated Pets are free.
0$
+Buddhist Pet
Enable a pet to regenerate unlimited times into a new (ordinary animal) form after death.
200$
Divinity-Infused Rat
A descendent of one of the divinity-infused rats which was sent through the Crystal Hall by Gwythr in V5. Each staff-generated rat has a random quirk, mutation or ability. It's a mystery what you get!
200$
Tame Prey
Any ordinary, non-domestic prey animal found on Earth, e.g. deer, giraffe, zebra.
300$
Tame Predator
Any ordinary, non-domestic predator animal found on Earth, e.g. shark, lion, bear.
500$
+Forever Baby Pet
Keep your pet at a younger life stage permanently.
800$
+Shrink Pet
Reduce the size of your pet.
800$
+Duomorph
Enable a pet to shift between two forms. Must be applied to an existing pet. Additional forms must be Earth animals only.
1,000$
+Pet Appearance Alteration
Change the fur/coat colour of your pet to unnatural colours, add unnatural markings, change the substance your pet is made from (e.g. skeleton, water) or add on any non-magical trait (e.g. antlers, wings). Pay per alteration.
1,000$
Orthrus
A two-headed dog.
1,000$
Cerberus
A three-headed dog.
1,500$
Extinct Prey
Any prey animal from Earth which has gone extinct,
e.g. thylacine, giant camel, aurochs.
1,500$
Griffin
Half-lion, half eagle, can be used as a mount.
1,500$
Gulon
This glutinous creature is about the size and shape of a dog with the thick coat and fur of a fox and the head, ears and claws of a cat. The gulon lives to eat; it kills, gorges itself until swollen, then squeezes between two trees to push the meat through its body so it can repeat the process.
1,500$
Kneazle
A cat-like creature with very large ears and a plumed tail like a lion. They are very intelligent and are able to detect suspicious and distrustful people. They are very protective of their owner and their owner's home and can become aggressive if they feel either is threatened.
1,500$
Unicorn
A horse with a horn, lion's tail and forked hooves. No associated magic. Can be used as a mount.
1,500$
Demiguise
A primate-like critter which can turn invisible at will.
1,800$
Hippocampus
An amphibious horse with a dolphin's tail instead of hind legs. Can be used as a mount.
1,800$
Underwater Panther
An animal with the body of a wild cat (e.g. lynx, cougar) covered in scales and sometimes feathers, with the horns of a deer or bison and spines along the back. These animals can breathe underwater.
1,800$
+Trimorph
Enable a pet to shift between three forms. Must be applied to an existing pet. Additional forms must be Earth animals only.
2,000$
Colocolo
A snake or lizard with a rat's head. The colocolo feeds on fairy saliva; when it consumes the saliva of a person, it makes that person tired. If it consumes too much saliva from one person, it can kill them.
2,000$
Hippogriff
A cross between a horse and a griffin, winged. Can be used as a mount.
2,000$
Laelaps
A magical dog which never fails to catch whatever it is hunting.
2,000$
Niffler
A platypus-like animal which craves and can absorb shiny things. No other associated powers.
2,000$
Pegasus
A winged horse which may serve as a mount.
2,000$
Phoenix
An immortal fire-bird which is impervious to heat. When it dies, it is reborn from its own ashes. No other associated powers.
2,000$
Thestral
A winged, meat-eating, bat-like horse which can only be seen by those who have seen death. Can be used as a mount.
2,300$
Ares' Horse
An immortal, fire-breathing horse. Can be used as a mount.
2,500$
Ceryneian Hind
A giant deer with gold antlers and bronze hooves, fast enough to outrun an arrow in flight. Can be used as a mount.
2,500$
Nemean Lion
A huge lion whose hide repels weapons. Can be used as a mount.
2,500$
Small Extinct Predator
Smaller predatory animals from Earth which have gone extinct, e.g. thylacine, argentavis.
2,500$
Thunderbird
A giant eagle which can create storms by flapping its wings. Can be used as a mount.
2,800$
Arion Horse
A horse which can run at super speed and walk across any surface, including water and vertical surfaces. Can be used as a mount.
3,000$
Alicorn
A winged unicorn. No associated magic. Can be used as a mount.
5,000$
Giant Extinct Predator
Large "game-changing" predatory animals from Earth which have gone extinct, e.g. T-Rex, megalodon, titanoboa.
7,000$
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Gifts

Item
Description
Cost
Valentine's Candy
Can only be purchased 14th - 21st February. The giftee receives a small prize and a lovely message.
50$
Small Gift Card
The giftee receives a randomly generated number of doubloons between 50 - 300$
100$
Medium Gift Card
The giftee receives a randomly generated number of doubloons between 200 - 500$
300$
Large Gift Card
The giftee receives a randomly generated number of doubloons between 300 - 800$
500$
Christmas Gift Box
The giftee is given 1-3 random Christmas-themed prizes. This gift box can only be purchased in December!
650$
Easter Gift Box
The giftee is given 1-3 random Easter-themed prizes. This gift box can only be purchased in April!
650$
Gratitude Gift Box
The giftee receives some points, a shop item, a power or trait and a collectible. This gift box can only be purchased in November!
650$
Spooky Gift Box
The giftee is given 1-3 random Halloween-themed prizes. This gift box can only be purchased from Sept 26th - Oct 31st!
650$
Extra Large Gift Card
The giftee receives a randomly generated number of doubloons between 500 - 1,100$
800$
Animal Gift Box (Random)
An animal is randomly generated and the giftee is given 1-3 prizes relating to that animal.
1,000$
Baby Gift Box
The giftee is given 2-4 random baby stat items. There is also a 50% chance of gaining a baby stat power on top of that!
1,000$
Familiar Gift Box
The giftee receives an ordinary familiar item and 1-3 other random familiar items.
1,100$
Animal Gift Box (Chosen)
The giftee chooses an animal and is given 1-3 prizes relating to that animal.
1,200$
Combat Gift Box
The giftee is given 1-3 random fight-themed prizes.
1,200$
Elemental Gift Box
An element (e.g. earth, light) is randomly generated and the giftee is given 1-3 prizes relating to that element.
1,300$
Level Gift Box
The giftee is given 1-3 prizes to help boost a character's level or guarantee a certain level branch.
1,300$
Psychic Gift Box
The giftee receives 1-3 psychic-themed prizes.
1,300$
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